Under the Bus - Original Campaign Outline
Under the Bus - Original Campaign Outline
Source status: Original campaign planning document.
Important: This is an outline of intended events, not a definitive record of what actually occurred during the campaign. Actual campaign narratives take precedence where they differ from this outline.
1.) Introduction
2.) Recruitment attempt by the chosen
A.) They will learn about the chosen, their powers, the prophecy
3.) Scouting in the south
A.) Encounter wolves/werewolves
B.) Find temple
C.) Rescue Chosen prisoners - Orinder among them.
D.) Destroy portal/temple
4.) Head to capital city incognito to research wolves/disease
A.) Find library & conduct research, but find it woefully inadequate
B.) Discover people disappearing - is a result of vampires, not clergy
C.) Captured by clergy
1.) Recruitment attempt
a.) If successful, will be set up as vampire hunters
b.) Will eventually learn vampires are building numbers in anticipation of some event
c.) Meet vampire leader/the First Vampire - Cain
2.) If failed at recruiting, will be sold into slavery/gladatorial combat
a.) Will either have to break out, or will be rescued by Chosen
5.) Further research only possibly by exploring Aegea - outfitted by either church or Chosen, depending on who their working for.
A.) Will have competition from whichever organization they are not a part of
B.) Eventually find books pointing to Aegistaff
6.) Must travel to the blasted lands beyond the ocean to where Demmazon's realm once touched the earth
A.) Will find Thorn & elven druid aide, Kelestaria
B.) Thorn will help if they help him rescue Jack
C.) Will learn Magerris did not bring the Aegistaff with him when he travelled there
7.) Search for Aegistaff
8.) Staff will lead the way to the final Gift
9.) Confrontation in lair of Gift between wolves, vampires, church, chosen.
A.) Aegistaff will be broken - power used to defeat vampires and wolves
B.) Thorn will have to recover gift with help of Kel.
C.) Church will betray others, flee with Kel and Gift.
10.) Final showdown between chosen, party, allies against the capital/church.
A.) Return of Jack, with gem-knights in tow
B.) Elven and dwarven assistance if party did well with those encounters along the way
11.) Raising of the gods - Orinder & Kelestaria combine to form Orin-Kel, Thorn Runehammer god of the dwarves & law